Privacy
Privacy policy for Infinity Arcade, the mobile game for Android and iOS. Last updated 27 October 2026.
Short version: no tracking, and no real names or email addresses. You play under a random player name. To keep your scores across devices and show them on the world leaderboards, the game makes an anonymous account for you; you can sign in with Apple or Google to use it on other devices, and delete it from the game at any time. Our game server forgets each match when it ends, and party games never leave your wifi.
Who we are
Infinity Arcade is made by a two-person indie team, the developer named on the game's Google Play and App Store pages. This policy covers the Infinity Arcade app, its website and the servers they connect to (infinityarcade.live and infinityarcade.freshdex.app). For any privacy question or request, email rael@freshowl.app.
On your device
The game keeps these on your device only, and never sends them to us:
- your player name (picked at random from a list of words, like SWIFT FOX 42; you can roll a new one)
- your high scores in each game (the top ten, with the player name and date of each)
- your sound and vibration settings
Uninstalling the game deletes them.
Your account
The first time the game is online it makes an account for you, with no sign-up. The account holds:
- your random player name
- your best score in each game, which also appears with your player name on that game's world leaderboard
- whether you have Pro, and until when
- if you choose Sign in with Apple or Google: the anonymous identifier Apple or Google gives us for you, so you land on the same account on another device. We don't ask for or keep your email address or name from them.
- a sign-in token for each of your devices
Sync codes: PROFILE → SHOW MY CODE gives a 4-digit code that lets another device join your account. It works once, for ten minutes.
On the website: you can also sign in with Google at infinityarcade.live/account to see your account and best scores, sign out, or delete the account. The page keeps a sign-in token in your browser until you sign out, and loads Google's sign-in button from Google.
Deleting it: PROFILE → DELETE MY ACCOUNT (or DELETE ACCOUNT on the website's account page) deletes the account, its sign-in links and your scores on the leaderboards straight away, on every device. Scores kept on the device itself stay until you uninstall.
Pro
Pro is a subscription bought through the App Store (or Google Play). The store handles the payment; we never see your card or Apple ID. After you buy or restore, the game sends the store receipt to our server, which asks Apple to confirm it and records when your Pro ends. Cancel any time in your Apple ID's Subscriptions settings.
Online games
When you choose PLAY ONLINE (or RACE ONLINE), the game connects to our game server over an encrypted connection and sends your player name and what you do in that match: for example your position, your moves, your reaction times and your score. The other players in your match see your player name and how you're doing. The server keeps this in memory only while the match is on and does not store it afterwards.
Like any website, the server writes a standard log entry for each connection: your IP address, the time, the address requested and your device's app or browser description. We use these logs only to keep the service running and to stop abuse. They are deleted automatically after 14 days.
Party games on your wifi
Some games (Colour Clash) can be played as a party: one device is the table, and other players join from their own phones on the same wifi network. In a party game:
- the devices talk to each other directly over your local network; nothing goes over the internet or to us
- the table announces itself on the local network (the game, a four-letter join code and the number of players) so nearby phones can find it
- each phone sends the table its player name and its moves, and the table sends each phone only that player's own cards
- nothing is kept once the game ends
On iPhone and iPad, the system asks your permission before the game can use the local network. You can say no and still play everything else.
Who else handles data
- Our hosting provider (DigitalOcean) runs the servers that hold your account and the logs described above, on our behalf.
- Apple and Google, only if you use Sign in with Apple or Google, under their own privacy policies; and Apple confirms Pro purchases.
- Google Play and the App Store handle downloads and may give developers anonymous statistics, such as install counts and crash reports, under their own privacy policies and your device settings.
We never sell data, share it with advertisers or data brokers, or use it to profile anyone.
What we don't collect
- No real names, email addresses or phone numbers.
- No analytics or tracking tools, and no advertising ID. Free players may see one of our own full-screen cards between games; if we ever add an ad network we'll update this page first.
- No location, contacts, camera, microphone, photos or files.
- No chat: players can't type messages to each other.
Children
The game doesn't ask anyone for personal details, has no chat, and player names (including on the leaderboards) come from a fixed list of words, so players can't reveal who they are. We don't knowingly collect personal information from anyone, including children.
Your choices and deleting data
- Data on your device: uninstall the game, or roll a new player name at any time.
- Online and party play are optional. Playing against the computer works without any connection.
- Your account: delete it in the game (PROFILE → DELETE MY ACCOUNT), on the account page after signing in with Google, or email us and we'll do it.
- Server logs: they delete themselves after 14 days. If you send us your IP address and the date, we'll delete matching entries sooner.
Changes
If this policy changes, we'll update this page and the date at the top. If a change means the game collects anything new, we'll say so in the game's update notes as well.